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Independent game reviews · 2026 selection

Every move.
Every margin.

Action games ranked by the decisions, execution and encounters that make them worth mastering.

Find your next main event

12 games. Five criteria. Clear trade-offs.

FEATURED / 01

Martial-arts action · Short

Sifu

A demanding combat study where better technique changes how far a life can take you. The ageing system gives cleaner execution a consequence beyond the result of the current fight.

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8.6Editorial score / 10Strong contender

COMPARE THE FIELD

The action scoreboard

Updated 4 November 2026 · 12 games · 5 scoring criteria

Showing 12 of 12

01

Action adventureLong

Sekiro: Shadows Die Twice - GOTY Edition

A demanding action game whose posture system makes deflection, pressure and enemy knowledge more important than collecting better equipment. Posture pressure rewards staying engaged with an opponent instead of relying on a larger equipment collection.

9.6/10Main event
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02

RoguelikeMedium

Hades

Choose Hades for fast action runs, varied builds and a story that continues between attempts.

9.4/10Main event
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03

PlatformerShort

Celeste

Choose Celeste for precise climbing and dash challenges, a focused story and extensive optional platforming tests. Choose this when precise movement, rather than combat, is the skill you want to develop.

9.2/10Main event
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04

MetroidvaniaLong

Hollow Knight

Choose Hollow Knight for interconnected exploration and demanding platform combat, provided you enjoy finding your own route.

9.1/10Main event
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05

Boss-rush actionShort

Furi

A concentrated sequence of duels for players who want to understand a fight and execute it better. Its duel-led structure is the most direct option here for concentrating on an individual opponent.

9.0/10Main event
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06

RoguelikeMedium

Dead Cells

Choose Dead Cells for fast platform combat, weapon experimentation and branching runs with permanent unlocks.

8.9/10Strong contender
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07

RoguelikeLong

Hades II

A substantial action sequel that builds meaningful variation around witchcraft and repeated attempts.

8.8/10Strong contender
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08

Action platformerMedium

Nine Sols

A precise deflection-led adventure with a distinctive meeting of science fiction and Taoist imagery. Deflection is the central commitment here, making it a strong pick for players who enjoy learning defensive timing.

8.7/10Strong contender
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09

Martial-arts actionShort

Sifu

A demanding combat study where better technique changes how far a life can take you. The ageing system gives cleaner execution a consequence beyond the result of the current fight.

8.6/10Strong contender
Read review
10

Action adventureShort

Hyper Light Drifter

A visually forceful adventure for players comfortable with demanding fights and unexplained discoveries. Fast movement and limited explanation make this a good match for players comfortable learning through observation.

8.5/10Strong contender
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11

PlatformerMedium

Cuphead

Choose Cuphead for distinctive hand-drawn animation and demanding boss encounters that reward repeated practice. Boss patterns are the main curriculum, so choose it when repeated practice is the attraction.

8.3/10Strong contender
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12

Action platformerMedium

Blasphemous

A severe gothic adventure with an unusually coherent visual identity and demanding encounters. Measured positioning and a connected map give its combat a different rhythm from a pure boss rush.

8.2/10Strong contender
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OPTIONS THAT MATTER

Assist & accessibility

Celeste

Check the control scheme and settings on the official game page before choosing your setup.

Hollow Knight

Check the control scheme and settings on the official game page before choosing your setup.

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Dead Cells

Check the control scheme and settings on the official game page before choosing your setup.

Furi

Check the control scheme and settings on the official game page before choosing your setup.

Sifu

Check the control scheme and settings on the official game page before choosing your setup.

Cuphead

Check the control scheme and settings on the official game page before choosing your setup.

Hyper Light Drifter

Check the control scheme and settings on the official game page before choosing your setup.

Blasphemous

Check the control scheme and settings on the official game page before choosing your setup.

THE SHAPE OF THE JOURNEY

How long is it?

Editorial length bands describe the scope of a game. Optional goals and your own pace can change the journey.

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Make an informed choice.

How we score →

Five criteria. One consistent editorial score.

Questions, answered →

Find out how the catalogue and your journal work.

Keep play comfortable →

Practical guidance for breaks, settings and purchases.

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