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Independent game reviews · 2026 selection

Every move.
Every margin.

Action games ranked by the decisions, execution and encounters that make them worth mastering.

Find your next main event

12 games. Five criteria. Clear trade-offs.

FEATURED / 01

Martial-arts action · Short

Sifu

A demanding combat study where better technique changes how far a life can take you. The ageing system gives cleaner execution a consequence beyond the result of the current fight.

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8.6Editorial score / 10Strong contender

COMPARE THE FIELD

The action scoreboard

Updated 4 November 2026 · 12 games · 5 scoring criteria

Showing 3 of 12

02

RoguelikeMedium

Hades

Choose Hades for fast action runs, varied builds and a story that continues between attempts.

9.4/10Main event
Read review
06

RoguelikeMedium

Dead Cells

Choose Dead Cells for fast platform combat, weapon experimentation and branching runs with permanent unlocks.

8.9/10Strong contender
Read review
07

RoguelikeLong

Hades II

A substantial action sequel that builds meaningful variation around witchcraft and repeated attempts.

8.8/10Strong contender
Read review

OPTIONS THAT MATTER

Assist & accessibility

Celeste

Check the control scheme and settings on the official game page before choosing your setup.

Hollow Knight

Check the control scheme and settings on the official game page before choosing your setup.

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Dead Cells

Check the control scheme and settings on the official game page before choosing your setup.

Furi

Check the control scheme and settings on the official game page before choosing your setup.

Sifu

Check the control scheme and settings on the official game page before choosing your setup.

Cuphead

Check the control scheme and settings on the official game page before choosing your setup.

Hyper Light Drifter

Check the control scheme and settings on the official game page before choosing your setup.

Blasphemous

Check the control scheme and settings on the official game page before choosing your setup.

THE SHAPE OF THE JOURNEY

How long is it?

Editorial length bands describe the scope of a game. Optional goals and your own pace can change the journey.

See all 12 games →

Make an informed choice.

How we score →

Five criteria. One consistent editorial score.

Questions, answered →

Find out how the catalogue and your journal work.

Keep play comfortable →

Practical guidance for breaks, settings and purchases.

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