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Independent game reviews · 2026 selection

Every move.
Every margin.

Action games ranked by the decisions, execution and encounters that make them worth mastering.

Find your next main event

12 games. Five criteria. Clear trade-offs.

FEATURED / 01

Martial-arts action · Short

Sifu

A demanding combat study where better technique changes how far a life can take you. The ageing system gives cleaner execution a consequence beyond the result of the current fight.

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8.6Editorial score / 10Strong contender

COMPARE THE FIELD

The action scoreboard

Updated 4 November 2026 · 12 games · 5 scoring criteria

Showing 3 of 12

04

MetroidvaniaLong

Hollow Knight

Choose Hollow Knight for interconnected exploration and demanding platform combat, provided you enjoy finding your own route.

9.1/10Main event
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10

Action adventureShort

Hyper Light Drifter

A visually forceful adventure for players comfortable with demanding fights and unexplained discoveries. Fast movement and limited explanation make this a good match for players comfortable learning through observation.

8.5/10Strong contender
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12

Action platformerMedium

Blasphemous

A severe gothic adventure with an unusually coherent visual identity and demanding encounters. Measured positioning and a connected map give its combat a different rhythm from a pure boss rush.

8.2/10Strong contender
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OPTIONS THAT MATTER

Assist & accessibility

Celeste

Check the control scheme and settings on the official game page before choosing your setup.

Hollow Knight

Check the control scheme and settings on the official game page before choosing your setup.

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Dead Cells

Check the control scheme and settings on the official game page before choosing your setup.

Furi

Check the control scheme and settings on the official game page before choosing your setup.

Sifu

Check the control scheme and settings on the official game page before choosing your setup.

Cuphead

Check the control scheme and settings on the official game page before choosing your setup.

Hyper Light Drifter

Check the control scheme and settings on the official game page before choosing your setup.

Blasphemous

Check the control scheme and settings on the official game page before choosing your setup.

THE SHAPE OF THE JOURNEY

How long is it?

Editorial length bands describe the scope of a game. Optional goals and your own pace can change the journey.

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Make an informed choice.

How we score →

Five criteria. One consistent editorial score.

Questions, answered →

Find out how the catalogue and your journal work.

Keep play comfortable →

Practical guidance for breaks, settings and purchases.

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