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Independent game reviews · 2026 selection

Every move.
Every margin.

Action games ranked by the decisions, execution and encounters that make them worth mastering.

Find your next main event

12 games. Five criteria. Clear trade-offs.

FEATURED / 01

Martial-arts action · Short

Sifu

A demanding combat study where better technique changes how far a life can take you. The ageing system gives cleaner execution a consequence beyond the result of the current fight.

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8.6Editorial score / 10Strong contender

COMPARE THE FIELD

The action scoreboard

Updated 4 November 2026 · 12 games · 5 scoring criteria

Showing 3 of 12

01

Action adventureLong

Sekiro: Shadows Die Twice - GOTY Edition

A demanding action game whose posture system makes deflection, pressure and enemy knowledge more important than collecting better equipment. Posture pressure rewards staying engaged with an opponent instead of relying on a larger equipment collection.

9.6/10Main event
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05

Boss-rush actionShort

Furi

A concentrated sequence of duels for players who want to understand a fight and execute it better. Its duel-led structure is the most direct option here for concentrating on an individual opponent.

9.0/10Main event
Read review
09

Martial-arts actionShort

Sifu

A demanding combat study where better technique changes how far a life can take you. The ageing system gives cleaner execution a consequence beyond the result of the current fight.

8.6/10Strong contender
Read review

OPTIONS THAT MATTER

Assist & accessibility

Celeste

Check the control scheme and settings on the official game page before choosing your setup.

Hollow Knight

Check the control scheme and settings on the official game page before choosing your setup.

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Dead Cells

Check the control scheme and settings on the official game page before choosing your setup.

Furi

Check the control scheme and settings on the official game page before choosing your setup.

Sifu

Check the control scheme and settings on the official game page before choosing your setup.

Cuphead

Check the control scheme and settings on the official game page before choosing your setup.

Hyper Light Drifter

Check the control scheme and settings on the official game page before choosing your setup.

Blasphemous

Check the control scheme and settings on the official game page before choosing your setup.

THE SHAPE OF THE JOURNEY

How long is it?

Editorial length bands describe the scope of a game. Optional goals and your own pace can change the journey.

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Make an informed choice.

How we score →

Five criteria. One consistent editorial score.

Questions, answered →

Find out how the catalogue and your journal work.

Keep play comfortable →

Practical guidance for breaks, settings and purchases.

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